This GUI for Unity shaders provides a material inspector with automated shader properties grouping. Features: Really useful for Node-based or AI-generated shaders that have a lot of properties exposed. Adding it to your shaders The name of the Shader GUI is “KrisDevelopment.OrganizedShaderGUI”. Placing this string in the Custom Shader GUI field of Amplify or as…
Tag: Editor
Shared Editor Tool Utilities (SETUtil)
SETUtil for Unity is an open-source project, publicly available free of charge.The purpose of SETUtil is providing common utilities, to allow for more streamlined editor tool development (for asset store publishers and developers alike).It allows common methods to be delegated to the SETUtil library, and also provides useful data container classes, complete with operators &…
Easy Roads Mesh Gen
Create roads and rivers without the need of 3D modeling software! Easy Roads Mesh Gen allows for very fast and easy creation of roads and rivers inside Unity. It has easy to use, simple and organized interface which improves the workflow. Just drag the navigation points where you want them and the tool will do…